Friday, July 23, 2010

38 Studio's Kingdom of Amalur: Reckoning


My first full day at the Comic Con was amazing!
The first panel I attended was the world premier of 38 Studio's first videogame endeavor called, Kingdom of Amalur: Reckoning, which is brain child of former baseball star, Curt Schilling, R.A. Salvadore, Ken Rolston, and Todd McFarlane. The game is an RPG with hopes of becoming a MMO in later years. Reckoning will be available on PC as well as consoles, so there is hope that the XBox 360 will actually get this RPG. As lead artist, Todd McFarlane is VERY passionate about making the game aesthetically pleasing as well as including realistic movements. Standing on top of the panel table, he yelled, "We will kill some people better than any other game!" And I believe him; let's hope he doesn't disappoint.
Although man plot lines and character races of Reckoning could not be discussed at the moment, we did get to see a few models. The picture on the left is one of the less-friendly types. They also hinted at a few standard classes including my favorite, the mage. Due out in Fall of 2011, I can only hope the game doesn't lose any of its integrity. Each lead seemed to offer bright ideas for the way a game should interact with the gamer. I hope they can include all those aspects in the final product.

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